unstable
channelunstable
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces.
The current components of the SDL_gfx library are:
- Graphic Primitives (SDL_gfxPrimitves.h)
- Rotozoomer (SDL_rotozoom.h)
- Framerate control (SDL_framerate.h)
- MMX image filters (SDL_imageFilter.h)
- Custom Blit functions (SDL_gfxBlitFunc.h)
The library is backwards compatible to the above mentioned code. Its is
written in plain C and can be used in C++ code.
2.0.27
versionYes
supportedNo
brokenFree
license80
platforms