SDL_gfx

SDL graphics drawing primitives and support functions

Project website

The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces.

The current components of the SDL_gfx library are:

  • Graphic Primitives (SDL_gfxPrimitves.h)
  • Rotozoomer (SDL_rotozoom.h)
  • Framerate control (SDL_framerate.h)
  • MMX image filters (SDL_imageFilter.h)
  • Custom Blit functions (SDL_gfxBlitFunc.h)

The library is backwards compatible to the above mentioned code. Its is written in plain C and can be used in C++ code.

channel:

unstable

version:

2.0.27

supported:

Yes

broken:

No

license:

Free

platforms:

78